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VSync Clarification

Hey all,

So the patch for Mortal Kombat X earlier this month added some VSync options to the game's PC Video Settings, however I don't know what all of them mean. Hoping someone can enlighten me. The options are:

- Off
- nVidia Adaptive
- nVidia Half-Rate Adaptive
- Adaptive
- Fixed

So "Off" and "Fixed" are obvious, where "Fixed" locks it to your monitor's refresh rate. I think I know what "Adaptive" is, where it unlocks the frame rate when the game dips below the refresh rate cap to reduce stuttering, but locks it when it matches to reduce screen horizontal tearing (someone correct me if I'm wrong please).

So what exactly is the different between "nVidia Adaptive" and "Adaptive," and what is "nVidia Half-Rate Adaptive?"

Also, I just noticed in Mortal Kombat: Komplete Edition a video option to "Disable Memory Restrictions." Does anyone know what this means?

Thanks!

Comments

  • Juxtapose said:

    Hey all,

    So the patch for Mortal Kombat X earlier this month added some VSync options to the game's PC Video Settings, however I don't know what all of them mean. Hoping someone can enlighten me. The options are:

    - Off
    - nVidia Adaptive
    - nVidia Half-Rate Adaptive
    - Adaptive
    - Fixed

    So "Off" and "Fixed" are obvious, where "Fixed" locks it to your monitor's refresh rate. I think I know what "Adaptive" is, where it unlocks the frame rate when the game dips below the refresh rate cap to reduce stuttering, but locks it when it matches to reduce screen horizontal tearing (someone correct me if I'm wrong please).

    So what exactly is the different between "nVidia Adaptive" and "Adaptive," and what is "nVidia Half-Rate Adaptive?"

    Also, I just noticed in Mortal Kombat: Komplete Edition a video option to "Disable Memory Restrictions." Does anyone know what this means?

    Thanks!

    So adaptive and vs. nvids adaptive is kind of like this. Most games have natural vsync option. Nvids first party vsync does the job itself and dedicates it's work. So in other words instead of your card running through the games vsync your card directly runs the vsync task itself.

    I regards to adaptive vs. just reguar nsync basically it's better tech for nsnyc.

    image
    So good we eliminate tearing in the image. Still can have stuttering.

    adaptive tries to curve that so to speak making it less jarring.
    image
  • JuxtaposeJuxtapose Centurion

    Juxtapose said:

    Hey all,

    So the patch for Mortal Kombat X earlier this month added some VSync options to the game's PC Video Settings, however I don't know what all of them mean. Hoping someone can enlighten me. The options are:

    - Off
    - nVidia Adaptive
    - nVidia Half-Rate Adaptive
    - Adaptive
    - Fixed

    So "Off" and "Fixed" are obvious, where "Fixed" locks it to your monitor's refresh rate. I think I know what "Adaptive" is, where it unlocks the frame rate when the game dips below the refresh rate cap to reduce stuttering, but locks it when it matches to reduce screen horizontal tearing (someone correct me if I'm wrong please).

    So what exactly is the different between "nVidia Adaptive" and "Adaptive," and what is "nVidia Half-Rate Adaptive?"

    Also, I just noticed in Mortal Kombat: Komplete Edition a video option to "Disable Memory Restrictions." Does anyone know what this means?

    Thanks!

    So adaptive and vs. nvids adaptive is kind of like this. Most games have natural vsync option. Nvids first party vsync does the job itself and dedicates it's work. So in other words instead of your card running through the games vsync your card directly runs the vsync task itself.

    I regards to adaptive vs. just reguar nsync basically it's better tech for nsnyc.

    image
    So good we eliminate tearing in the image. Still can have stuttering.

    adaptive tries to curve that so to speak making it less jarring.
    image
    Thanks @Kayareswon ! So basically, since I have an nVidia GeForce GTX 750 Ti, I should probably use nVidia Adaptive over plain Adaptive.
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