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BioWare's new IP: Anthem

so Anthem looks pretty cool.

gameplay reveal:

teaser trailer:

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Comments

  • Law212Law212 Centurion

    One of the only games I thought looked good.

  • OzziOzzi Centurion

    I thought that one looked awesome as well, there are a few i have an eye on. I doubt i will pick any up. I can't find the time for gaming anymore. :'(

  • Why does the gameplay trailer strongly remind me of The Division's gameplay trailer?

    I'm gonna say that looks neat but I'm never gonna find 4 friends to play this game with me. I hope I'm wrong but I have my doubts that the final product will look this good.
  • This game caught my attention.

  • SintacsSintacs Centurion

    I got a huge Firefall vibe from it, which definitely isn't a bad thing. It's a shame Firefall was killed by it's dev. The storm they went into at the end of the video just screamed melding tornado, I'm pretty stoked.

  • JuxtaposeJuxtapose Centurion

    Not my type of game, but on an aside, anyone else notice how powered combat armour is starting to look visually the same from game to game and franchise to franchise, or is that just me?

  • SintacsSintacs Centurion

    I think it's always looked pretty samey really. I can't really think of much that's stood out to me outside of the 40 Space Marine armor, but that's something that's been around longer than any of the video game stuff.

    Juxtapose
  • JuxtaposeJuxtapose Centurion

    @Sintacs said:
    I think it's always looked pretty samey really. I can't really think of much that's stood out to me outside of the 40 Space Marine armor, but that's something that's been around longer than any of the video game stuff.

    Yeah, and I know that armour design heavily influenced the CMC Powered Armour from Starcraft.

    Generally though, I found power armour looked different between franchises in the 90's and early 2000's, and started looking more uniform in the mid to later 2000's.

    If you look at Doom Guy, Gordon Freeman, and Jim Raynor in there 90's games, very different armour that functions rather similar.

    Then of course we got John-117 in 2001 and it looked different than theirs as well. The armour in Star Wars: Knights of the Old Republic of course was Star Wars inspired and generally looked different, and some of the armour designs in Mass Effect were more sleek and unique as well.

    Around Mass Effect 2 I noticed how similar armour was looking, and how every suit of power armour had hexagon patterns in the textures everywhere, similar pauldrons, servos, exhaust, breast armour for the lady's that makes no functional sense what-so-ever, etc.

  • SintacsSintacs Centurion
    edited June 13

    I don't know if I'd really consider OG Doomguy (I'd only really consider the armor of the new game to be power armor) or Freeman (wasn't his just environmental suit? It didn't really augment his abilities in any way, just an advanced hazmat suit really) to be wearing power armor. StarCraft marines are definitely on the side of the 40k stuff (but overall, still a style you don't see too often), they're pretty much Terminators with visors instead of plated helmets:

    Chief's (I've always thought he just looks like he's wearing motocross gear) armor definitely qualifies, but it's more of the standard low tier sort, a tech bodysuit with armor plates attached. Generally when it comes to power armor, you see one of two types, the bodysuit + plates one (though I typically don't like to view this as power armor, it's more of a power suit), and the mechanized ones like the SC marines. I can't really speak for the Star Wars stuff as I didn't play those games. I also wouldn't consider the armors of Mass Effect to be power armor either, it's pretty much just their armor standard, it doesn't generally offer enhancements, just defences, much like the Kevlar and whatnot worn today, just futurized to be less cumbersome.

    I don't know, maybe I just have a weird expectation when I hear power armor, I typically expect something that augments strength and/or speed quite a bit, and generally provides extreme protection (typically protection suited for weapons far larger than the standard infantry issue stuff e.g., tanks, and nearly fully armor plated), maybe I just think too big when it comes to power armor.

    I feel like a lot of the hex stuff and whatnot we see now is simply because of the levels of detail we have in games now, a lot of armors would just end up looking kind of bland without anything like that, but since everybody is doing it, they all just kind of blend together and end up looking bland on the whole anyway. I don't know if there's much you could really do these days that hasn't already been done though, I think the focus is more on just making it look cool at this point vs being original. For example, I thought Sam Gideon's Augmented Reaction Suit was pretty badass, but I wouldn't say it was the most unique armor, as it had elements of quite a few other armors of the past and (at the time) present (though all of the moving and shifting of parts, exhaust, etc. hasn't really been seen in many games featuring power armor):

    I'm always happy to see power armor in games though, it's pretty much always a favorite of mine, and I'll always welcome more no matter how generic or samey it may look.

    Juxtapose
  • JuxtaposeJuxtapose Centurion

    @Sintacs said:
    I don't know, maybe I just have a weird expectation when I hear power armor, I typically expect something that augments strength and/or speed quite a bit, and generally provides extreme protection (typically protection suited for weapons far larger than the standard infantry issue stuff e.g., tanks, and nearly fully armor plated), maybe I just think too big when it comes to power armor.

    I feel like a lot of the hex stuff and whatnot we see now is simply because of the levels of detail we have in games now, a lot of armors would just end up looking kind of bland without anything like that, but since everybody is doing it, they all just kind of blend together and end up looking bland on the whole anyway. I don't know if there's much you could really do these days that hasn't already been done though, I think the focus is more on just making it look cool at this point vs being original. For example, I thought Sam Gideon's Augmented Reaction Suit was pretty badass, but I wouldn't say it was the most unique armor, as it had elements of quite a few other armors of the past and (at the time) present (though all of the moving and shifting of parts, exhaust, etc. hasn't really been seen in many games featuring power armor):

    I'm always happy to see power armor in games though, it's pretty much always a favorite of mine, and I'll always welcome more no matter how generic or samey it may look.

    Yeah, I think my definition of power armour is more generalized than yours. For me I'm basically talking about any futuristic kind of armour worn by game characters.

    So for Gordon Freeman, correct it's an HEV suit, but it let's him deal with Nuclear, Biological, and Chemical situations, allows him to take bullets, and is juiced up by power. It's a sci-fi HEV that he uses as armour.

    For John-117, his armour has everything Gordon's HEV suit has plus energy shielding, a crystalline network that can house a Smart AI, absorption gel, a fusion cell, and it absolutely enhances the wearers strength, speed, and reflexes. There's no question the Mjolnir armour is Powered Armour by your description.

    For Mass Effect, it has Mass Effect fields to create Shields and you can add components/pieces to enhance it, upgrading your stats, speed, etc. So I'd say that fits as well.

  • SintacsSintacs Centurion

    @Juxtapose said:
    For Mass Effect, it has Mass Effect fields to create Shields and you can add components/pieces to enhance it, upgrading your stats, speed, etc. So I'd say that fits as well.

    See, the main reason I don't consider the ME armor as power armor, despite it kind of fitting based on your point, is the RPG factor it has going for it. The gear needs to have stats and boosts on it. I don't consider it to be any more advanced (outside of the shielding) than any armor in say, Diablo.

    Juxtapose
  • JuxtaposeJuxtapose Centurion

    @Sintacs said:

    @Juxtapose said:
    For Mass Effect, it has Mass Effect fields to create Shields and you can add components/pieces to enhance it, upgrading your stats, speed, etc. So I'd say that fits as well.

    See, the main reason I don't consider the ME armor as power armor, despite it kind of fitting based on your point, is the RPG factor it has going for it. The gear needs to have stats and boosts on it. I don't consider it to be any more advanced (outside of the shielding) than any armor in say, Diablo.

    That's an interesting way to look at it; hadn't considered that.

    For me though, I'll still consider it power armour, seeing as how you heal as well when you duck behind something for a while.

  • I'm considering changing my gamertag to "Anthem" considering the amount of people who pronounce it that way anyway.
    Pre ordered it. Looks incredible and feels like it has a deep story too putting it ahead of titanfall
    Juxtapose
  • DoosDoos Centurion
    I threw a preorder at it because it was cheap and I wanna fly around like Iron Man for an hour and then sell it for a profit.

    Or maybe I'll really like it and play it online!
    Juxtapose
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